SEGA
Course Catalog
A course of study is the complete plan or curriculum for a specific program. For our students, it outlines the order of classes they will take during their four years of high school. Click HERE to view the course catalog on page 27.

Pathway Description
Software, Engineering &
Gaming Academy
Design and Develop your future in Computer Science.
Through principles of design and computer programming, SEGA provides students with a challenging and supportive sequence of traditional academic and game design/development courses, while students develop curiosity, creativity, and empathy, independently and as a team, to influence the broader community.

Please visit our Millikan.games page to see some of our SEGA senior projects!
SEGA Pathway Video
"My favorite part of SEGA is easily the community, I've met so many different personalities in both staff and students who have helped me grow as a person. However, I also love everything I've learned. As someone who's always taken an interest in computers, I've found and learned about different types of computing careers."Daphne
Ms. Amanda Frost, Pathways & Business Engagement Facilitator
AFrost@lbschools.net
Ms. Amy Becker, SEGA Lead Teacher
AEBecker@lbschools.net
Mr. Terence Booth, SEGA Counselor (10th-12th)
tbooth@lbschools.net
Ms. Rachael Hamlet, SEGA Counselor (9th)
rhamlet@lbschools.net
Mr. Matt Brown, SEGA Administrator
mdbrown@lbschools.net
Work-Based Learning
While using Video Games as a way to teach them these principles, we also examine how computer science is used in most other professions. We will assist students in exploring other career options, through college, other training or how to get a job right out of high school.
- 9th Grade Students will have a complete presentation with their Game Design Document and some will have completed a Prototype of their game using Construct3 (a 2D Game Development Platform). End results will be shared at the Game Showcase.
-A Career Research Action Plan will be revised each year based on the students’ interests.
- In 11th Grade, after learning the programming language of C#, students will use their 9th Grade Game Design Document to develop their game in Unity or Construct3. This prototype will be displayed at the Game Showcase.
- 12th Grade (Capstone Course)
SEGA Capstone - Individual Project with a focus on technology and Professional Interaction.SEGA Capstone - Group Project - Working with a community partner to create a game or application that benefits their clientele.
All Students also complete a professional e-Portfolio of their high school work throughout the 4 years.
In this capstone course, students will work with a team to create a new game as well as an individual project. This game could be created using any gaming platform that works at school. Students partnered with and got feedback from Long Beach Women Shelter to create a game or application based on their curriculum for their “Building Healthy Relationships” program, which was unveiled at their Children’s Summit. Students will present their work at the Game Showcase. Examples of this project and examples of prior projects can be found on the Millikan SEGA Website.
Industry Partners
We are very interested in creating industry partners that can help the students in our pathway to thrive. We have created some key partnerships for field trips, internships, job shadows, and guest speakers. If your company would like to contribute to experiences such as this, please complete this survey.
If you or your Organization is involved with Programming and/or Video Game Design/Development and you are interested in becoming an Advisory Committee Member, please click this link to learn more about our program. We would love to partner with you and learn from your expertise!
In our first years, we have already partnered with several businesses including:

















